Kadi
Interactive
Social Gaming for the Bar Floor
Digitizing a beloved
tradition without
losing the room.
Kadi is a staple of Kenyan social culture — played at kiosks, barbershops, and on campus. The challenge was to bring this tactile, loud, contested card game into a branded bar environment without flattening its energy into a passive screen experience.
William Lawson's needed an activation that would hold a group of strangers together for longer than a single drink, with the brand present in every moment — but never intrusive.
"The game needed to stay social. People needed to argue with each other across a table, not stare at their phones alone."
Low-latency sync engine
A low-latency, mobile-to-screen sync platform where players use their phones as private controllers for a shared public game.
Synchronized
Intelligence.
Built for
real-time pubs,
not data centres.
All game state — card plays, penalty chains, direction reversals, and Niko Kadi declarations — was pushed to clients via Firebase Realtime Database with sub-100ms observed latency.